摘要本课题主要就是运用3ds Max建立万能工具显微镜的三维模型和运动仿真,然后通过电影魔方、会声会影等软件将动画与运动仿真结合成完整的视频文件,最后再利用Authorware将这些视频动画、图片、文字等组合成一个有机的整体,成为一个新颖时尚的计算机教学软件。其中的难点是三维模型与运动仿真的建立以及Authorware中各种功能的合理利用。3ds Max中动画的生成需要渲染,而Authorware中如何实现人机互动,即交互功能的使用是其中的关键,最终完成的软件应该可以满足实验教学的需要。这种多媒体软件,应向学生提供一种文、图、声、动并茂的学习环境,从而激发学生的学习兴趣,加深了对知识的理解,提高学习效率和课堂教学质量,给实验教学带来新的活力。50274
毕业论文关键字:计算机辅助教学;3ds Max;Authorware;万能工具显微镜
Abstract The main subject is applying 3ds Max to establish universal tool microscope 3D models and motion simulation, and then through the movie Cube, Video Studio software and so on make animations and motion simulations combined into a complete video file, and finally implant Authorware these video animations, pictures, text, etc. combined into one organic whole, become a fashionable computer teaching software. One of the difficulties is the three-dimensional model and motion simulation as well as the establishment of various functions in Authorware rational use. Generated animation in 3ds Max rendering needs, and Authorware how to achieve human-computer interaction, namely the use of interactive features is the key, the final completion of the software should meet the needs of the teaching experiment. This multimedia software, students should provide a text, graphics, sound, moving and Mao learning environment to stimulate student interest in learning, to deepen the understanding of knowledge, improve the learning efficiency and quality of classroom teaching, experimental teaching to bring new vitality.
Keywords: CAI;3ds Max;Authorware; Universal microscope
目录
第一章 绪论 - 1 -
1.1 概述 - 1 -
1.2 开发背景 - 1 -
1.4本文的主要内容 - 3 -
第二章 开发内容 - 4 -
2.1 软件开发的目的和意义 - 4 -
2.1.1 选题意义 - 4 -
2.1.2 研究内容 - 4 -
2.1.3 开发步骤 - 5 -
2.2 实验内容 - 5 -
2.2.1 实验目的 - 5 -
2.2.2 实验内容 - 5 -
2.2.3 仪器及测量原理说明 - 5 -
2.2.4 孔心距的测量 - 8 -
2.2.5 实验步骤 - 9 -
第三章 主要相关软件学习 - 10 -
3.1 Authorware软件 - 10 -
3.2 方正畅听 - 10 -
3.3 Adobe Audition - 11 -
3.4 3ds Max - 11 -
第四章 制作内容 - 12 -
4.1 三维模型的建立与动画生成 - 12 -
4.1.1 底座的建模