摘要:本课题旨在设计一个仿真模拟软件,与市场上的虚拟引擎不同,自己设计人体模型和软件架构,主要功能包括:人体各个部位的模拟,试衣、模拟试衣效果等,根据人体大致模拟出穿衣后是否满足款式的服务,基本上可以满足大多数人对这件衣服是否喜爱的需求。本论文分析了该系统所需的技术和总体需求,设计了人体模型数据和详细功能模块,阐述了环境配置、代码结构、系统实现以及后期测试等方面的内容。该系统采用基于C++的OpenGL框架进行设计,采用现今主流的B/S架构,前端界面展示采用Bootstrap解决方案。48718
毕业论文关键词: OpenGL;人体模型仿真;B/S架构
OpenGL Human body model simulation
Abstract: This project aims to design a simulation software, and virtual engine on the market, the human model and software architecture of their own design, the main functions include: Simulation of all parts of the body, fitting and simulation fitting effect and so on, according to general physical simulated dress whether satisfy the styles of service, basically can meet the needs of the majority of the dress is love. The analysis of the system technology and overall demand, human model data and detailed function module was designed, on the contents of the environment configuration, code structure, the realization of the system as well as the post test. The system uses the OpenGL framework based on C++ design, using the current mainstream B/S architecture, the front-end interface to demonstrate the use of Bootstrap solutions.
Keywords: OpenGL; Human body model simulation; B/S Mode
目录
摘要 i
Abstract i
目录 ii
1 绪论 1
1.1 课题的目的和意义 1
1.3 发展趋势和未来的市场占有 2
1.4 论文组织结构 4
2 分析 5
2.1 所需技术分析 5
2.1.1 C++ 编程语言 5
2.1.2 OpenGL架构 5
2.1.3 GLFW类库 6
2.1.4 GLEW类库 6
2.2 系统需求分析 6
2.2.2 系统概述 7
2.2.3 系统目的 7
2.3 模块功能分析 8
2.3.1 三维模型模块 8
2.3.2 三维模型加载模块 8
2.3.3 windows窗体创建 8
2.3.4 人体模型的变换及观察