摘要在这样一个新的信息时代里,新科技和新媒体越来越吸引着人们的注意,同时,人们发现教育程度对未来社会的发展也起着极其重要的作用。就这点而言,教育游戏作为一种新兴的教学辅助手段,尤其在英语教学中对学生的语言掌握能力和知识运用能力都产生了不可忽视的影响。教育游戏是一种具有明确的教育目的或带有偶然或次要教育特征价值的游戏软件包括网页游戏、软件游戏等新兴的教育媒介,兼有娱乐性和教育性两方面的特征,而将教育游戏应用于英语教学课堂中,教师以教育游戏作为教学的辅助手段,便能够更注重于学生对语言学习的兴趣和自我动机的培养,这已经逐渐成为国内外先进教育方式的象征。47511
本篇论文的主要目的是综述教育游戏的概念、特点,尤其是其与传统教育游戏的区别与联系,进而综述教育游戏在国内外的起源与发展,在国内外相关教育游戏实例的对比分析下,进一步探究如何更好地将教育游戏应用在国内语言学习教学中,尤其是英语课堂教学中。同时,先进的电脑科技是教育游戏发展的一个重要因素,因此,在国内电脑科技现状的基础上,本篇论文将进一步分析教育游戏在中国的发展及展望。
教育游戏作为一种新兴的教育媒介,就现阶段的成果来看都有着很大的发展空间,但仍然存在着一定的问题,例如科技层面对教育游戏软件开发的不成熟、在教育游戏应用方面教师不能够很好地利用等。因此,本篇论文也对教育游戏在国内的更好运用提出了一些建议:对于教育游戏开发者而言,应该加大对教育游戏种类的开发,扩展教育游戏的普及应用性,为教育游戏提供良好的科技支持;对于教育者而言,应该引导学生自主能动地参与到教育游戏的环境中,学会自主自立;对于学生而言,在教育游戏的辅助下,努力做到在玩中有所学得,并且及时给教师以有效的反馈。
毕业论文关键词:教育游戏; 英语教学; 电脑科技; 运用与实践; 发展与展望
A Study of Educational Games and Their Applications in EFL Teaching
Abstract With the development of social information, new technology and media have attracted more people’s attention. Meanwhile, people gradually realized that education plays a quite important role in the future development. In this context, educational games ,as new factors of means of teaching ,became such significant roles of language teaching and learning, especially for English as a Foreign Language Teaching(EFL Teaching). Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value, including online games, software games and those new educational medias. While the applications of educational games in English Teaching classrooms have become symbols of advanced teaching and learning. Nowadays, in EFL Teaching class, using educational games as auxiliary teaching means, teachers pay more attention to students’ learning interest and the self-motivation to learn.
This thesis’s main purpose is to study the definition and characteristics of educational games. Then the thesis is going to talk about the origin and development of educational games abroad and at home, and with the analysis of specific applications abroad and at home, the last part of the paper seeks to find out how to make educational games better applied in language learning, especially in EFL Teaching class. Meanwhile, advanced computer technology is an opportunity for the development of educational games. Therefore, based on the current situation in China and foreign countries, the study will analyze the future development and prospect .
However,there are still some problems to solve, such as the immature of technological supports. Therefore, the thesis gives several suggestions: for educational games developers, they are supposed to develop and create different kinds of games with educational purposes, making them applied more in class; for educators, they should encourage students to participate in the textual environment in educational games; for students, they are suggested to learn while playing with the help of educational games and give immediate feedback for teachers.